Next up was Mass Effect 3, and I think I've pretty much summed that up in one sentence. Back to new games, Aliens: Colonial Marines (hilarious how both a punctuated colon and the word colon are used in this title) is looking rather good. Coming from Gearbox, the same lovely folks who developed one of the best shooters of the last few years, Borderlands, as well as one of the most hilariously bad, Duke Nukem Forever, this Alien spin-off looks to be both true to the franchise and impressive in its own right. Judging from what we've seen of it, Colonial Marines seems to have a sort of Metroid Prime-esque vibe to it, with dark, dank lighting and the deadly antagonists jumping seemingly out of nowhere, paired with harrowing exploration as opposed to linear levels. Whether or not this will top, be on par or fall short of Metroid Prime is down to the final release, the Wii U version of which is said to be the definitive version directly from Gearbox, but judging from the run-up to the release this just might be a game to look forward to, folks. Various other games were shown in the video, including a new version of Tekken Tag Tournament 2, cult indie sequel Trine 2 and the still-ultra violent Nintendo-published version of Ninja Gaiden Sigma 3, but I think it's time to move onto the next major announcement...
...Or announcements, rather. If you saw the conference, or read the previous two paragraphs and indeed the first part of this opinionated synopsis, you may well have noticed a distinct lack of anything non-Wii U related, but at this point, that changed. Well, for about five minutes. Regardless, Reggie begun a 3DS-focused segment soon after the reveal of Wii Fit U (which, if you read part one, you'll know why I'm bypassing). This wasn't quite the big selection of new releases for Nintendo's current handheld that we'd hoped for, another disappointing aspect of the conference, but we were still shown a few things. Unfortunately for the favouritism-focused cynics among us, all three of the 3DS games shown during this press conference were Mario-related, although the man discussing these three games, Scott Mofitt, was set to unveil a lot more in a 3DS-exclusive, pre-recorded conference the following day. Unfortunately, it wasn't that great. Yes, we saw a fair few games and even an appearance from the non-specific action figure, but nothing we hadn't seen at least a few days prior. Enough about that, though, this post does happen to be about Nintendo's main E3 conference, after all. The first of the three games shown was Nintendo's next 2D-outing for Mario. We got more than a glimpse at New Super Mario Bros. U earlier on in the show, which in my opinion looked fantastic, but the same honestly can't be said about New Super Mario Bros. 2.
|New Super Mario Bros. 2 is the first handheld Mario release that plays out on a 2D plain to feature 2 player co-op. That's all well and good, but does this release pack anything else we haven't seen previously?|
|The diorama-like environments of the Paper Mario series should look even better in three stereoscopic dimensions.|
|Despite the basic nature of its source, Lego City Undercover does actually look surprisingly gorgeous and inventive visually.|
|Like deceased zombie food, apocalypse survival games starring countless undead aren't exactly rare in this day and age, but ZombiU is more than welcome to serve up some realism on Wii U.|
|I don't think I've ever posted such a colourful piece of artwork here on the blog.|
Since E3 there have been a number of revelations regarding an upcoming Wii U release from the much-loved Retro Studios, the same Nintendo subsidiary that brought us the excellent Metroid Prime trilogy and the brilliant retro revival that was Donkey Kong Country Returns, one of my favourite 2D platformers to date. Put simply into words anyone could understand, Retro were supposed to show off their new game at E3, but they (along with Nintendo) felt that it wasn't quite ready. Honestly, this is more than fair. A stretched-out catastrophe of an announcement regarding a game that actually looks rather good judging from what we saw outside of the conference may not have been the best idea, but at least we now know there was a reason for it. Personally, I'm pumped for Retro's new release, and hopefully we'll discover more about it in the not too distant future. Back to Nintendo Land, it's essentially a party game, one packed with various mini-games that support both Wii Remote Plus and the GamePad. Pac-Man: Luigi Edition (it wasn't actually called that but it's not exactly difficult to forget its true name) actually looked particularly poor in comparison to the other multiplayer events on offer, shown after the conference ended.
|This multiplayer Zelda experience found in Nintendo Land is known as Battle Quest. Slightly generic name aside, I would've preferred to see this shown-off at the conference as opposed to a Pac-Man impersonation.|
Closing comments are tough to deal with when it comes to a controversial topic. A lot of people didn't find enjoyment out of this year's Nintendo E3 conference, and that's fair enough. I personally felt that people were mainly complaining about what we didn't see; first-party games catering for the more serious gamer specifically. Surprising as it may be, not many people have even heard of Pikmin, which was pretty much the only thing that would've fit neatly into this position. It's as if we've been waiting for it for so long that people have forgotten how great a franchise it was almost a decade ago, and it still is. For me, the main thing about E3 isn't the announcements, it's about having a great time. Yes, the games shown-off contribute to an enjoyable experience, but in the same way that Christmas isn't all about presents, a worthwhile experience makes the yearly Electronic Entertainment Expo exactly that: worthwhile. I enjoyed myself watching and exploring this year's E3 a bucketload more than the one that took place in 2011, and what's more is that, with the Wii U seeing launch before the year ends, we're set to have another great experience in 2013. At this, I bid you all adieu. A special thanks to Nintendo for making this post possible, and of course, you. As always, I'd greatly appreciate some constructive comments. Here's to improvement on my part; Hopefully we'll have an even better E3 synopsis next year...