[Capcom] [3DS]
Good news everyone, it's my first 3DS review! This one's been in the works for quite some time, but now I can finally kick-start my stream of 3DS reviews with Super Street Fighter IV 3D Edition. Quite possibly the most well-received 3DS launch game, Super Street Fighter IV 3D Edition stands out as a near perfect port of 2009's excellent PS3 and Xbox 360 fighting game. Every single character and every single feature (excluding a few online modes) have been poured into a minuscule 3DS cartridge with almost identical quality, and there's an excellent new Figure Collection mode exclusive to the 3DS version too. Plus, you can play the game on the move, obviously! Having read this last paragraph, you can obviously expect Super Street Fighter IV 3D Edition to get an excellent score, as the original Super Street Fighter IV already has a ton of high review scores under its belt. You'd be right, but that doesn't mean the game doesn't have its flaws. Read on...
As I mentioned, Super Street Fighter IV 3D Edition is a near-perfect port of the original game that was on home consoles. The visuals have been toned down a bit and a couple of online multiplayer modes - namely the Tournament, Endless and Replay Channel options - Have been annoyingly removed so that the game cartridge doesn't explode. Of course, the visuals can be enhanced with the 3DS's 3D capabilities, but they don't massively improve the game and are only really spectacular during the characters' jaw-dropping Ultra Combos. It's safe to say that this game isn't the best example of 3D on the system at the moment, but that doesn't really matter. 3D is just a gimmick in the end, and while it can be amazing in some games (Pilotwings Resort is a good example) it doesn't make or break one. In fact, I tend to have the 3D switched off when playing Street Fighter, as it actually has to make the graphics a tad more pixellated (not to say it doesn't still look great) in order to keep up the frame rate. I'm not saying the 3D effects in the game are bad, they're just not as astonishingly good as some of the other games we've seen and heard about on 3DS.
The game's spectacular Ultra Combos look astonishing, especially in three glorious dimensions. |
It seems that Ken is winning this dissing contest. Ryu will most probably beat him into a pulp later, though. |
The new over-the-shoulder camera option greatly enhances the 3D effects in the game. |
The main problem with many fighting games is that they tend to lack variety, and only appeal to those who are into the fighting system that is on offer. Super Street Fighter IV 3D Edition is, in all honesty, no different. Sure, there's the Figure Collection mode that mixes things up a bit, and online multiplayer and a load of achievements will have you coming back for more - But if you're not into the core fighting, I can't recommend this game. I said the same thing about Tatsunoko VS Capcom last year. I absolutely adored that game, and even though I don't play it any more, I was obsessed with it at the time. However, not everyone else was, and I feel the same way about this title. Then there's the question of whether you should buy 3D Edition or the console versions - Again, it's down to your personal taste. Still, if you're into Capcom's 2D brawlers, I can't recommend this game enough...
88%
2 comments:
Excellent review, Noodle. I am so tempted to get this... But OoT 3D and Mercs 3D come first. xD
I pretty much agree with everything you said here, and that's why I gave the game 3/5 stars on the Backloggery. There's hardly any variety, and I'm not a huge fan of fighting games.
Anyway, another great review. Well done! :)
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